Portfolio
Featured Projects ::
The iPhone and the iTunes App Store are a hot topic these days and most every company that deals in entertainment or services to mobile users has been jumping on board. For me, starting development for the iPhone was a logical step given my background in interactive and web, but also me experience developing for hardware platforms such as Blu-ray, Sony PSP, and HD-DVD. Working in a constrained environment, but leveraging all the possibilities of connectivity has proven very exciting for myself and my clients. In the short time that the iTunes store has been available to developers I’ve completed multiple apps and currently have several more in development for clients.
Freelance
Blu-ray is of course the chosen successor to DVD, and as it’s successor it naturally bigger and better than it’s predecessor, raising the bar on the level of interactivity possible with packaged media. Subsequently, that presents many new challenges and complexities to developing and distributing on Blu-ray disc. The years of experience in other media formats DVD, UMD, and HD-DVD have fortunately paved the way myself and I am able to offer services covering every aspect of Blu-ray from simple discs just to get your product into the marketplace, to completely custom complex discs that utilize all the BD-J and BD-Live bring to table.
Freelance
The web or some form of web connectivity is now nearly ubiquitous in all forms of media and how we consume it, so naturally a very high percentage of projects I’ve worked on over the years has had some “online” component. I spent years developing for solely web content so I’m well rooted in all aspects of it from PHP, to Flash, Javascript and every language ending in *ML that has come along. Even now, while iPhone and Blu-ray are my current focus, just scratch the surface and you’ll find that many of those projects utilize some combination of web technologies. As such I’m capable and happy to take on any of your web based needs.
Freelance
Notable Projects From The Past ::
Over the years I worked on a number of these facial morph style dvd-rom activities. The general concept Is to import into the app a headshot photo of yourself, your friends, or whomever you choose, and then use the application to alter the image and thematically put that face into the context of something from the film. Other films I built similar apps for included Terminator 2, Pirates of the Caribbean, Elf, Dumb and Dumberer, and Harold and Kumar. Of all of them, Haunted Mansion was the most extensive feature wise, allowing you to import your face and become 6 different “ghost” characters from the film, but also watch a video tour of the mansion set used for the movie and see yourself appear as all the ghosts haunting the mansion as you travel through the tour. All programming for this and the others were done in combinations of Director and Flash, coded by myself and one other developer. For Haunted Mansion, I additionally did all the graphic design work.
Created while at Deluxe Digital Studios
Well on the bleeding edge for it’s time, myself and the team I managed built a thematically immersive Flash based shopping sight for all the merchandise available for the film. This site was built when Flash 4 was first released, the first version of Flash with enough scripting to allow for something this complex to be built. The site, when launched received large amounts of press, including winning a Cleo Award for best Internet E-commerce in 2000. My contributions included Flash programming as well as training the other Flash developer on writing actionscript.
Created while at Click Active Media
While not a glamorous contribution, I merely did some production designer type work for all the menu sets, multiple versions on each disc in the set, both domestically and internationally, and then did all the onlining of the menus in Final Cut. But for all that grunt work, I got my name in the credits on disc 4, thus fulfilling a childhood dream of having my name associated in some way with the Star Wars franchise. Priceless.
Created while at Deluxe Digital Studios
When left to my own devices ::
A fun idea... but maybe I got a little obsessed. Having been involved in a few DVD based games at work, my friends and I had an idea one day to make a Rock Paper Scissors DVD game. The concept is public domain, so all it would cost us would be our blood, sweat, and tears. As personal projects go, it naturally ballooned into quite a big production. We handled everything ourselves from the the video shoot, to post production, and the DVD authoring. We even managed to sell a few copies once we were done (I still have boxes of them in the closet if you want one.). The disc even got an endorsement from the World Rock Paper Scissors Society and was distributed one year as part of the swag bag at the World RPS Championships.
Self
While not on the grand scale I had once hoped... I have long had the desire to get my friends in similar industries banded together with the idea of building web sites for non-profits in out spare time. I do occasionally find that spare time to make good on that idea. A couple years ago, the director of a charity I was interested in really wanted a Flash intro to their website, and I offered up my abilities to make that happen.
Visit: http://www.mosaicproject.org
Charity
College
Having been to Siggraph a number of times as a student, their juried art show was one of the biggest sources of inspiration to me. Primarily the art gallery was multimedia installations that allowed the viewer to interact with them in some way. I’ve always found these installations to be the one of the most fascinating things, so for my senior project I took a shot at my own installation. My installation had you step up onto a platform I built which had inserted into the floor a 4’x6’ sheet of glass for you to stand on. Projected from underneath onto the glass was an image to appear as if you were standing on the edge of the Grand Canyon. Projected on a screen next to you was then an animation I had built. Effectively a 3D characakture of myself, who would walk up to the edge of the canyon next to you and attempt to convince you to jump off the edge. Posted here is the video that ran next to you. Keep in mind this “light years ago” in terms of 3D software, Inverse Kinematics and the notion of “bones” were just being introduced in Lightwave and Houdini.